Category: POST

POSTVFX

mocha Pro Case Study: Titmouse & FOX’s Son of Zorn Step Out with mocha Pro

FOX’s Son of Zorn is a fresh take on the classic fish out of water story — if that story follows a Barbarian cartoon character (Zorn voiced by actor Jason Sudeikis) as he leaves his war torn home to reconnect with his human son in real world suburbia. The hybrid animation/live action comedy concept is one of the many projects the wonderful and wacky Titmouse works on out of their three studio locations in Los Angeles, New York, and Vancouver.

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Titmouse is a full service animation studio that means it. Titmouse does it all. Writing, storyboarding, design, animation, composite, and editorial for TV, feature films, and commercials. Their clients and projects run the gamut from edgy humor to more traditional animation, including Adult Swim’s Venture Bros and China, IL; Dreamworks/Netflix Home and Turbo FAST; and Comedy Central’s Moonbeam City  to name a few. Plus, they wrapped up their first independent feature film Nerdland  this year that is set to be released in December, and are creating interactive Virtual Art cartoons for the VR realm. Phew!

“Son of Zorn has been the first Titmouse project to integrate mocha Pro heavily into our compositing pipeline,” says Jennifer Ray, Producer for Titmouse and Animation Producer on Son of Zorn. The timeline to create a single episode of Son of Zorn is staggering and shows the depth of Titmouse’s resources and know-how. It takes around 25 weeks, which includes storyboard, editorial, animation, comp, and post-production, after the live action shoot to finish an episode. Titmouse delivers one episode every one to two weeks. “Son of Zorn has a production pipeline that hasn’t really been done before, particularly in the context of television,” continues Ray. “The complexity of the character design and live-action interaction, and the use of Animate (formerly Adobe Flash). This leaves the door open for a lot of ingenuity, as well as potential for inefficiency, so I’m always looking for ways to protect Titmouse’s pipeline and crew and help them be as efficient as possible. The use of mocha, for example, helps our compositors save much needed time.”

“We’ve been using mocha AE for a little over a year and mocha Pro was introduced into the pipeline in September 2016,” states Barry J. Kelly, Animation Director for Titmouse and On-Set Animation Supervisor for Son of Zorn. “mocha is pretty easy to learn. Overall we’ve liked the plug-in option. It’s been great to be able to do all of the work within After Effects.” In general, most shots require tracking.

“mocha is able to track areas that have no tracking markers and areas that are blurry with relative ease. And it is very helpful with handheld shots.”

mocha’s planar tracking and roto tools are used extensively for masking and combining the animation with live action footage. “mocha has been particularly useful for time-savings: speeding up output when rotoscoping live action actors and mattes for the animated characters when compositing all the elements for each shot,” says Kelly. In addition to everyday tracking and rotoscoping tasks, Titmouse uses mocha Proon difficult removal shots. Recently, they turned to the Remove Module for a camera pull out shot. The built-in AE camera tracker was unable to clean it. “We put a tracking marker in post to mark the spot where Zorn would be standing,” expresses Kelly. “Since it was not a motion capture camera move, we had no clean plates. But we were able to create 3 plates in Photoshop and it worked seamlessly.”

Son of Zorn succeeds because the world is believable. “The notion that there are animated characters that come from an animated land is not exactly headline news for this version of Orange County,” ends Ray. “That creates an interesting, albeit, high bar of expectation from an animation/compositing standpoint. We must convince the viewer that Zorn is integrated so well that there’s nothing overly extraordinary about it, especially alongside the live action characters he’s playing against.”
Color GradingPOST

Blackmagic Design Announces DaVinci Resolve 12.5.4 Update Now Available

Update adds support for new MacBook Pro Touch Bar, additional HDR grading formats and more !

Fremont, California – December 14, 2016 – Blackmagic Design today announced a new DaVinci Resolve 12.5.4 update for its professional editing and color correction software. DaVinci Resolve 12.5.4 features support for the new MacBook Pro Touch Bar, additional Rec. 2100 and 2020 support for high dynamic range workflows and more. DaVinci Resolve 12.5.4 update is available now for both DaVinci Resolve and DaVinci Resolve Studio customers, and can be downloaded free of charge from the Blackmagic Design website.

DaVinci Resolve 12.5.4 update adds compatibility with the new MacBook Pro Touch Bar from Apple. The Touch Bar is a multi touch retina display strip at the top of the new MacBook Pro keyboard that provides instant access to the most common tools the moment they are needed. While using DaVinci Resolve 12.5.4, the Touch Bar automatically changes to show context sensitive tools based on the task customers are performing. For example, on the Media page customers can instantly add the current clip to a bin, switch between icon and list view, display clip attributes, search media and show metadata simply by tapping on the Touch Bar.

When editing video, the Touch Bar is context sensitive and displays commands based on whether the media pool, source viewer or timeline are selected. Customers can quickly switch between trim modes, navigate the timeline and perform different types of edits without ever having to use the mouse or pull down menus. Colorists can use the Touch Bar to do everything from adjusting primary sliders and color wheels, to changing mid tone detail, saturation, tint and more. The Touch Bar can be used to save or wipe gallery stills, toggle viewer modes, work with split screen mode to compare shots and even use multi touch gestures to adjust multiple color parameters, such as printer lights, at the same time.

DaVinci Resolve 12.5.4 update gives customers new support for Rec. 2100 when using DaVinci Resolve Color Management. Rec. 2100 is a superset of Rec. 2020 that defines high dynamic range (HDR) formats such as SMPTE ST. 2084 (PQ) and Hybrid Log-Gamma (HLG). DaVinci Resolve 12.5.4 update also adds new sliders to control Dolby VisionTM analysis data. Customers using ACES workflows get new P3-D65 IDTs and ODTs, and a new Rec. 2020 ST. 2084 1000nit ODT that uses P3 color space.

In addition, DaVinci Resolve 12.5.4 update adds support for Grass Valley HQ and HQX codecs on Mac, Windows and Linux, preserves super white and sub black data when working with ProRes 4:4:4:4, adds MP3 decoding on Windows, better support for CR2 files from Canon 5D Mark IV cameras, and improved EXR decode and playback performance.

“DaVinci Resolve’s incredible image processing makes it the world’s best editing and color correction solution for next generation wide color gamut and high dynamic range workflows,” said Grant Petty, CEO, Blackmagic Design. “This new DaVinci Resolve 12.5.4 update is so exciting because it gives customers more control and creative options for HDR than ever before. Plus, support for Apple’s latest MacBook Pro Touch Bar gives customers instant access to the tools they need so they can work even faster!”

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What’s new in DaVinci Resolve 12.5.4

  • Added support for the MacBook Pro Touch Bar
  • Added support for decoding MP3 files on Windows
  • Added support for preserving super-white and sub-black data with ProRes 4444 codecs
  • Added support for Grass Valley HQ and HQX codecs on Mac, Windows and Linux
  • Added support for Rec. 2100 in DaVinci Resolve color management
  • Added new sliders to control Dolby Vision analysis data
  • Added P3-D65 IDTs and ODTs in ACES
  • Added Rec.2020 ST.2084 1000 nits ODT clamped to P3 in ACES
  • Added support for image orientation flag in DPX files
  • Improved support for CR2 files from Canon 5D Mark IV
  • Improved grading and playback performance when working with large node graphs

Availability and Price

DaVinci Resolve and DaVinci Resolve Studio 12.5.4 update are now available for download from the Blackmagic Design website free of charge for all current DaVinci Resolve customers.

Press Photography

Product photos of DaVinci Resolve 12.5, and all other Blackmagic Design products, are available at http://www.blackmagicdesign.com/press/images.

About Blackmagic Design

Blackmagic Design creates the world’s highest quality video editing products, digital film cameras, color correctors, video converters, video monitoring, routers, live production switchers, disk recorders, waveform monitors and real time film scanners for the feature film, post production and television broadcast industries. Blackmagic Design’s DeckLink capture cards launched a revolution in quality and affordability in post production, while the company’s Emmy™ award winning DaVinci color correction products have dominated the television and film industry since 1984. Blackmagic Design continues ground breaking innovations including 6G-SDI and 12G-SDI products and stereoscopic 3D and Ultra HD workflows. Founded by world leading post production editors and engineers, Blackmagic Design has offices in the USA, UK, Japan, Singapore and Australia. For more information, please go to http://www.blackmagicdesign.com.

Color GradingMonitorsPOST

Flanders Scientific DM Series Monitors Now Feature HDR Preview Modes

All DM series Flanders Scientific monitors now feature 3 selectable HDR Preview modes. FSI CEO/GM Bram Desmet had this to say about these new capabilities: “Our aim with these new HDR monitoring modes was to allow users to leverage current technology for High Dynamic Range signal monitoring in production and quality control applications. While not intended for HDR mastering these modes do provide a simple and cost effective way to monitor PQ or HLG signals.”

Three monitoring modes are available:

  • Hybrid Log Gamma (HLG).
  • ST2084 clipping at approximately 300nits.
  • ST2084 with a highlight roll. This setting may be particularly useful in production environments as it will allow operators to visually distinguish all code values present in a PQ signal.

Current DM250, DM240, and DM170 monitor owners can download firmware with these new selections for free here.

POSTVFX

Nice Shoes Creative Studio keeps it clean with mocha Pro

In this ‘Project Story’, we meet the folks at Nice Shoes Creative Studio and discover how mocha Pro has become an important tool in their workflow.

In 2014, Nice Shoes, a New York-based coloring and finishing studio, added a team of creative directors, VFX artists and animators to form Nice Shoes Creative Studio. The expansion allows Nice Shoes to deliver a full service production and post-production experience to its feature film, broadcast, music video and commercial clients. Recent credits include: Pitch Perfect 2, Urge, the Cannes Lion-winning pharmaceutical campaign Take it From a Fish, and Pink’s new music video Just Like Fire.

Read the full article from Red Shark here: http://www.redsharknews.com/post/item/3874-nice-shoes-creative-studio-keeps-it-clean-with-mocha-pro-sponsored

 

 

 

POSTVFX

Mocha Pro 5.2: Nuke users can now launch Mocha Pro as a node from within a Nuke project

Imagineer has released mocha Pro 5.2 – a significant release with serious improvements, including added support for floating licenses, a new render license option (!), and even faster GPU planar tracking!

New in mocha Pro 5.2

  • New Floating License Support: You can now run both the mocha Pro standalone and mocha Pro plug-in options off one floating license server.
  • New Render License Option: A new Render License option allows users to render projects on a networked render farm or different workstation without taking up a full license.
  • Improved GPU tracking performance: mocha’s planar tracking has been updated to take advantage of supported video card hardware for significantly faster motion tracking. OpenCL GPU tracking in mocha v5.2 is even faster and now supports 16 and 32 bit source images.
  • New Apply Tracking Feature in After Effects Plug-in: You can now apply generated tracking data to other layers via the plug-in interface rather than exporting to the clipboard.
  • Improvements & bug fixes: including improved Python scripting support, improved handling of larger, multi-layer projects and numerous plug-in fixes for Adobe, Avid and OFX.

Read more: http://www.imagineersystems.com/blog/major-new-point-release-mocha-pro-5-2/

POST

Adobe Creative Cloud Jumps Ahead to 2017

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The newest full revision of Adobe Creative Cloud brings VR and HDR into Premiere and gives a glimpse into the future of social video creation.

Some people wish they could have skipped 2016 altogether, soAdobe did, going straight from CC 2015 to CC 2017 with the newest revision of Creative Cloud, out this week. Many of the features were first discussed back at IBC in September, but they are now live for the public, and their release comes with the beta release of a Social Publishing Panel that should solve some social media headaches. [Read More]

Source: No Film School
http://nofilmschool.com/2016/11/adobe-cc-jumps-ahead-2017